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Sourcemod l4d2 maps list
Sourcemod l4d2 maps list




sourcemod l4d2 maps list sourcemod l4d2 maps list
  1. #Sourcemod l4d2 maps list install#
  2. #Sourcemod l4d2 maps list Patch#
  3. #Sourcemod l4d2 maps list full#

addons/sourcemod/configs/holdoutmapinfo.txt - Redundant version of holdout bonus file, use the file in the config's folder set by sm_hbonus_configpathĪ complete changelog for each map is available on the wiki.ĭocumentation for contributors and anyone looking to understand the implementation of Stripper:Source changes can also be found on the wiki.addons/sourcemod/configs/confogl/entityremove.txt - Redundant file that defines list of entities to be removed by confoglcompmod module EntityRemover.addons/sourcemod/configs/l4d2lib/mapinfo.txt - Same as above.addons/sourcemod/configs/confogl/mapinfo.txt - This mapinfo file serves no purpose for competitive configs, instead mapinfo should be loaded from the config folder.holdoutmapinfo.txt - Dependent file that defines hooks and values for holdout bonus.holdout_bonus - ProMod plugin that awards bonus points for holdout events.saferoom_gun_control.txt - Dependent file that defines rules for saferoom weapons.l4d2_saferoom_gun_control - Legacy ProMod plugin that controls saferoom weapon spawns.The following plugins are not made redundant by the rework, but are not recommended for use with the rework due to design conflicts: ghost_hurt - Controls state of trigger_hurt_ghost entities, redundant because we convert all of them to trigger_hurt.EntityRemover - A confoglcompmod module that removes entities from maps, completely redundant since Stripper exists.nm3_ladder_damage - Prevents fall damage from hunters and jockeys over 30 HP on No Mercy 3, unintentionally applies across the entire map.l4d_no_cans - Removes gas cans, propane tanks, oxygen tanks and firework crates.l4d2_fireworks_noise_block - Silences firework sounds on the Dark Carnival finale.clip_removal - Redundant, poor functionality, compatibility issues with reworked clips - DO NOT USE.The following plugins should not be loaded when using the rework or no longer serve a purpose as their function is achieved through Stripper:Source: If you wish to load your own version of these scripts see instructions here.Ĭompatibility with gamemodes other than versus is not guaranteed, this repository is aimed exclusively at versus so changes may adversely affect other modes. If these scripts are present they will overwrite the default changes from the Last Stand update, the same applies if modified versions of these scripts are present. Servers should ensure that the scripts in the link below are NOT located / modified in left4dead2/scripts/vscripts or update/scripts/vscripts: The removal of any entities added through this method will be handled by Stripper:Source.

sourcemod l4d2 maps list

#Sourcemod l4d2 maps list full#

The Stripper Rework is designed for full compatibility with the Last Stand map changes, as a result there is no need to modifiy mapspawn.nut or related files. Usage Installation InstructionsĪny server owner or config developer can freely use this as a base for their own Stripper modifications, however credit to this repository is appreciated.Īll changes are tested and implemented with the latest version of Stripper:Source only. Many of the changes will be familiar to those that have played previous competitive configs, as the changes have been designed to address many of the same issues and expectations of the competitive community.Įverything has been re-made from the ground up to achieve the best possible implementation of changes.

  • Providing a template for configs to use and modify.
  • Full compatibility with changes made by community updates.
  • This project aims to rework the Stripper:Source map changes for competitive L4D2 and ensure the following:

    #Sourcemod l4d2 maps list Patch#

    You can do this via right clicking on the SDK, selecting "Properties", then "Betas" and lastly selecting "upcoming".L4D2 Competitive Stripper Rework Version: v20 Released: Important Links Map Changes Documentation Wiki - Documentation / Guides Releases - Stable releases, use these for your config / server Patch Notes - Patch notes for each release version Projects - See what's being worked on Issues - Bug reports & feature requests Discussions - General community discussion and feedback outside the scope of issues Templates About The Project Then you need to make sure you have installed "Source SDK Base 2013 Singleplayer" under the tools section of your steam library, then you also need to make sure that you have set it to the "upcoming" beta.

    #Sourcemod l4d2 maps list install#

    To install, place the "abridgedallstars" and "mapbase" folders inside your "sourcemods" folder which can be found under "C:\Program Files (x86)\Steam\steamapps\sourcemods" if you are using the default Steam install path. This is a sourcemod that uses Mapbase and Source 2013 Singleplayer SDK.






    Sourcemod l4d2 maps list